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Skribentens bildDaniel Andersson

Project 2. Day 10. Rejection.

Today have been the least productive day since we are basically finished with our part of this weeks tasks. We are 2 designers short on site so that makes things even harder. We have had some meetings about the iterations of floorplans and decided that we need to have some gameplay before we know the layouts of the rooms and which paths we are going with.


And we need both artists and programmers to do more work to test it out.

So me and Emil, the ones in school right now have been fixing some main menu mockups and some poses for the enemies, so that our animator have some sort of reference point to work from.


Things are going well with the project in all areas right now it seems like and I really hope that it stays this way.

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Project 3. Day 32. What now?

So starting the day we have more and more unity crashes. We can basically not work at all it feels like. The programmers have found...

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