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P1;D14: Field trip!

Skribentens bild: Daniel AnderssonDaniel Andersson

No blog yesterday due to the entire class going to Machine Games in Uppsala for a little field trip / office tour. I cannot talk about anything there really due to NDA contract. But we learned a bit and it was really fun to see how people work and how it can look at an actual workplace that makes games.


Due to this we lost a day of work, which sucks really hard. And because of that , and the fact that we are a bit behind at the moment we are going to have a second year student that has her LIA in the office upstairs to help us. She is not gonna help us directly with the project that we are working on but she will help our programmers do their work a little bit faster and smoother as well as make small things such as the menu work etc. So that Chris don't have that in the back of his head nagging away at his causing him more stress than he needs.


So because of this happening we are going to have to move some people from our groups in the way that we sit at the moment. But we have sorted that out I think. We had a choice of moving us designers to another row of benches but then we can't have an overview of the team. And if we move Chris and Agnes as her name is to the 2 spots that are not in our row. They cannot talk to the artists and such. There is always something that is not good with all these options that we have. But I think that we sorted it out so that Chris gets to move.


Today is another day of testing and balancing in unity. Trying to find a really good middle ground, just repeating same old game play all the time. It feels like we're getting there.

The rest of the day was just balancing and testing.




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