We have begun! We have a group name! It's called Llama Squad. We are making a Tower Defense game about llamas spitting on tourists as it's premise.
Our members are: Artists: Johan, Daniel W, Michelle, Martin Programmers: Chris, Rebecka Designers: Me, Jonathan
The hansoft planning is coming along great although it's a lot. And on top of that planning we need to fix Trello as well so people who are not using Hansoft as much have a chance to see what we are doing. So we are fixing boards for each sprint(week).
The Hansoft planning is hard because I don't really know all the work it takes to make let's say a model of a llama, how long does it take to make the model? then UV-mapping it, rigging it, skinning it. Well not in a grousome way.. But for the rigging thing to make animations looks smooth later on. I'm a bit stressed as well. Becuase I don't really know HOW MUCH we have to do. Alex our Design teacher said that we had to plan for alpha. And do so with a lot of details. But I'm not sure if the details should be shown on Trello or in Hansoft or what not. But I'm pushing through. Llama head out now to work some more.
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